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2024 Progress Report2024 Progress Report

April 19, 2024April 19, 2024| 0 Comment
nrezinorn| 10:23 am
  • Games
  • General

It’s been years, and the same game-breaking bug exists for Glace Classic. I’ve started up other projects in the mean time: SDL-XArchon, which is a rebuild of the abandoned XArchon from 1999, and I have split the core engine functionality from Glace Classic into it’s own SDL2 “Engine”. I recently...

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My Build Environments – Part 1My Build Environments – Part 1

November 12, 2022November 12, 2022| 0 Comment
nrezinorn| 9:33 am
  • General

The most common question I see on the internet is usually “how do I set my environment up”, This question usually is asked from someone using a Windows OS. It is a fair question to ask, and before VSCode, there was not a very obvious answer (IMO). Thankfully its 2022...

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Fixing PlayOnMac Wine ManagerFixing PlayOnMac Wine Manager

December 16, 2021December 16, 2021| 0 Comment
nrezinorn| 2:33 pm
  • Games
  • Mac

The latest release of PlayOnMac 4.4.3 does not allow viewing Wine packages, due to missing Certificate Authority verification. The error results in the Wine Version UI not updating: The Fix A quick fix is to modify the functions that handle downloading the wine versions, which is WineVersionsFetcher.py: Note: I have...

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Leveling Up with SDL2Leveling Up with SDL2

July 21, 2020July 21, 2020| 0 Comment
nrezinorn| 10:03 pm
  • GameDev

That last 4 days have seen lots of progress with my first game port. I had everything whittled down to…. a handful of errors , which I fixed. That then led to this: Again, I spent more time that I wanted to fighting Windows includes and headers. That error, it...

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Adventures with SDL2Adventures with SDL2

July 18, 2020July 18, 2020| 0 Comment
nrezinorn| 5:35 pm
  • GameDev
  • Games

For the last couple months, I’ve been porting a friends game solo from DirectX 8 (Hello 2004!) to SDL2. It’s been interesting to say the least, and most of the larger issues have been from setting up the build environment on Windows. It’s a platform game, and SDL is well...

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GreetingsGreetings

April 9, 2020April 9, 2020| 0 Comment
nrezinorn| 1:22 pm
  • General

Putting some time into blogging about the work I’ve been doing for years. Please bear with me while I get things set up!...

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Recent

  • 2024 Progress Report April 19, 2024
  • My Build Environments – Part 1 November 12, 2022
  • Fixing PlayOnMac Wine Manager December 16, 2021
  • Leveling Up with SDL2 July 21, 2020
  • Adventures with SDL2 July 18, 2020

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