It’s been years, and the same game-breaking bug exists for Glace Classic. I’ve started up other projects in the mean time: SDL-XArchon, which is a rebuild of the abandoned XArchon from 1999, and I have split the core engine functionality from Glace Classic into it’s own SDL2 “Engine”. I recently...
Category: Games
Gaming
Fixing PlayOnMac Wine ManagerFixing PlayOnMac Wine Manager
The latest release of PlayOnMac 4.4.3 does not allow viewing Wine packages, due to missing Certificate Authority verification. The error results in the Wine Version UI not updating: The Fix A quick fix is to modify the functions that handle downloading the wine versions, which is WineVersionsFetcher.py: Note: I have...
Adventures with SDL2Adventures with SDL2
For the last couple months, I’ve been porting a friends game solo from DirectX 8 (Hello 2004!) to SDL2. It’s been interesting to say the least, and most of the larger issues have been from setting up the build environment on Windows. It’s a platform game, and SDL is well...